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Milo Rudnicki
Game Designer

About Me

Welcome to my portfolio, I am currently a second-year student at ISART Digital in Paris. Before dedicating myself to my passion for game design, I studied music and cinema.

What I’m most passionate about in game design is creating immersive and richful mecanics levels. 

SOME GAMES I MADE

Killer Shark From Outer Space

Beat'em up 3D

In Killer Shark, you play a robot shark trying to avenge his family by destroying the robots that killed them

Explore a huge spaceship from the bottom to the top and participe to intense fights by smashing differents kinds of enemies !

Susuwatari

One Button game

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In Susuwatari, you're a little ball of soot trying to survive in a dark forest

You can create a little light to see where you are but be careful to not pass on the red lights...

Muscles & Rockets

Action-platformer 2.5D

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Muscles & Rockets put you in the skin of a veteran trying to find back the cuddly toys that scientists stole from him 

Use your rocket launcher to rocket launch and air control, kill your enemies and break stuff !

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